The details of your loadout.

Look up item costs, effects, and rune descriptions for Summoner's Rift. Game data version 16.19.1.

248 items

Abyssal Mask

2,850 gold

350 Health 50 Magic Resist 15 Ability Haste Unmake Nearby enemy champions take 12% more magic damage .

Full description

350 Health 50 Magic Resist 15 Ability Haste Unmake Nearby enemy champions take 12% more magic damage .

Abyssal Mask

2,650 gold

350 Health 45 Magic Resist 15 Ability Haste Unmake Nearby enemy champions take 12% more magic damage .

Full description

350 Health 45 Magic Resist 15 Ability Haste Unmake Nearby enemy champions take 12% more magic damage .

Actualizer

2,800 gold

90 Ability Power 300 Mana 10 Ability Haste Mana Made Real (0s) For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain increased Ability damage, Shielding, and Healing, and your basic ability cooldowns progress 30% faster.

Full description

90 Ability Power 300 Mana 10 Ability Haste Mana Made Real (0s) For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain increased Ability damage, Shielding, and Healing, and your basic ability cooldowns progress 30% faster.

Aether Wisp

900 gold

Increases Ability Power and Move Speed

Full description

30 Ability Power 4% Move Speed

Amplifying Tome

400 gold

Slightly increases Ability Power

Full description

20 Ability Power

Archangel's Staff

2,900 gold

Increases Ability Power based on maximum Mana

Full description

70 Ability Power 600 Mana 25 Ability Haste Awe Gain Ability Power equal to 1% bonus Mana. Manaflow (8s, max 5 charges) Landing Abilities grants 5 max Mana (doubled vs. champions). Transforms into Seraph's Embrace at 360 max Mana .

Archangel's Staff

2,900 gold

70 Ability Power 600 Mana 25 Ability Haste Awe Gain Ability Power equal to 1% bonus Mana. Manaflow (8s, max 5 charges) Landing Abilities grants 9.5 max Mana (doubled vs. champions). Transforms into Seraph's Embrace at 360 max Mana .

Full description

70 Ability Power 600 Mana 25 Ability Haste Awe Gain Ability Power equal to 1% bonus Mana. Manaflow (8s, max 5 charges) Landing Abilities grants 9.5 max Mana (doubled vs. champions). Transforms into Seraph's Embrace at 360 max Mana .

Ardent Censer

2,600 gold

55 Ability Power 10% Heal and Shield Power 150% Base Mana Regen 6% Move Speed Sanctify Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit .

Full description

55 Ability Power 10% Heal and Shield Power 150% Base Mana Regen 6% Move Speed Sanctify Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit .

Ardent Censer

2,200 gold

Shield and heal effects on other units grant both of you Attack Speed and their attacks deal additional on-hit magic damage.

Full description

45 Ability Power 10% Heal and Shield Power 125% Base Mana Regen 4% Move Speed Sanctify Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit .

Armored Advance

1,200 gold

Deal damage to empower your heals and shields

Full description

35 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%. Noxian Endurance (0s) After taking physical damage from a Champion, gain a physical shield for 5 seconds.

Atma's Reckoning

2,500 gold

500 Health 20% Critical Strike Chance Big Hands Gain 0-30% Critical Strike Chance, scaling with your bonus Health .

Full description

500 Health 20% Critical Strike Chance Big Hands Gain 0-30% Critical Strike Chance, scaling with your bonus Health .

Axiom Arc

2,750 gold

55 Attack Damage 18 Lethality 20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

Full description

55 Attack Damage 18 Lethality 20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

B. F. Sword

1,300 gold

Greatly increases Attack Damage

Full description

40 Attack Damage

Bami's Cinder

900 gold

150 Health 5 Ability Haste Immolate After taking or dealing damage, deal magic damage to nearby enemies for 3 seconds.

Full description

150 Health 5 Ability Haste Immolate After taking or dealing damage, deal magic damage to nearby enemies for 3 seconds.

Bandleglass Mirror

900 gold

20 Ability Power 100% Base Mana Regen 10 Ability Haste

Full description

20 Ability Power 100% Base Mana Regen 10 Ability Haste

Bandlepipes

2,300 gold

200 Health 15 Ability Haste 20 Armor 20 Magic Resist Fanfare Slowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed . While you have Fanfare, nearby allies, including yourself, gain Attack Speed .

Full description

200 Health 15 Ability Haste 20 Armor 20 Magic Resist Fanfare Slowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed . While you have Fanfare, nearby allies, including yourself, gain Attack Speed .

Banshee's Veil

3,000 gold

Periodically blocks enemy abilities

Full description

105 Ability Power 40 Magic Resist Annul Grants a Spell Shield that blocks the next enemy Ability.

Bastionbreaker

3,000 gold

55 Attack Damage 22 Lethality 15 Ability Haste Shaped Charge (0s) Dealing Ability damage to a Champion or Epic Monster deals an additional true damage . Sabotage Taking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.

Full description

55 Attack Damage 22 Lethality 15 Ability Haste Shaped Charge (0s) Dealing Ability damage to a Champion or Epic Monster deals an additional true damage . Sabotage Taking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.

Berserker's Greaves

1,100 gold

Enhances Move Speed and Attack Speed

Full description

30% Attack Speed 45 Move Speed

Black Cleaver

3,000 gold

Dealing physical damage to enemy champions reduces their Armor

Full description

45 Attack Damage 400 Health 20 Ability Haste Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds.

Blackfire Torch

2,800 gold

80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze , gain 4% Ability Power .

Full description

80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze , gain 4% Ability Power .

Blade of The Ruined King

3,200 gold

Deals damage based on target's Health, can steal Move Speed

Full description

40 Attack Damage 25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit . Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Blasting Wand

850 gold

Moderately increases Ability Power

Full description

45 Ability Power

Blighting Jewel

1,100 gold

25 Ability Power 13% Magic Penetration

Full description

25 Ability Power 13% Magic Penetration

Bloodletter's Curse

2,900 gold

65 Ability Power 400 Health 15 Ability Haste Vile Decay Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).

Full description

65 Ability Power 400 Health 15 Ability Haste Vile Decay Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).

Bloodsong

400 gold

200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit . If the target is a champion, they take increased damage for 4 seconds. Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Full description

200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit . If the target is a champion, they take increased damage for 4 seconds. Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Bloodthirster

3,400 gold

Grants Attack Damage, Life Steal and Life Steal now overheals

Full description

80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield .

Boots

300 gold

Slightly increases Move Speed

Full description

25 Move Speed

Boots of Swiftness

1,000 gold

Enhances Move Speed and reduces the effect of slows

Full description

55 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%.

Bramble Vest

800 gold

30 Armor Thorns When hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Full description

30 Armor Thorns When hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Cappa Juice

300 gold

Helps you get on a head. Active - Consume: This juice does nothing.

Full description

Helps you get on a head. Active - Consume: This juice does nothing.

Catalyst of Aeons

1,300 gold

300 Health 375 Mana Eternity Restores 10% of the damage taken from champions as Mana . Casting an Ability heals for 25% of Mana spent.

Full description

300 Health 375 Mana Eternity Restores 10% of the damage taken from champions as Mana . Casting an Ability heals for 25% of Mana spent.

Caulfield's Warhammer

1,050 gold

Attack Damage and Cooldown Reduction

Full description

20 Attack Damage 10 Ability Haste

Celestial Opposition

400 gold

200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Blessing of the Mountain Reduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds. Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Full description

200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Blessing of the Mountain Reduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds. Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Chain Vest

800 gold

Greatly increases Armor

Full description

40 Armor

Chainlaced Crushers

1,250 gold

Increases Move Speed and Cooldown Reduction

Full description

25 Magic Resist 45 Move Speed 30% Tenacity Noxian Persistence (0s) After taking magic damage from a Champion, gain a magic shield for 5 seconds.

Chempunk Chainsword

3,000 gold

45 Attack Damage 450 Health 15 Ability Haste Hackshorn Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

Full description

45 Attack Damage 450 Health 15 Ability Haste Hackshorn Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

Cloak of Agility

600 gold

Increases critical strike chance

Full description

15% Critical Strike Chance

Cloak of Starry Night

2,500 gold

250 Health 60 Magic Resist Limitless as the Stars Increase your Magic Resist by 10%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 25%.

Full description

250 Health 60 Magic Resist Limitless as the Stars Increase your Magic Resist by 10%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 25%.

Cloth Armor

300 gold

Slightly increases Armor

Full description

15 Armor

Control Ward

75 gold

Used to disable wards and invisible traps in an area.

Full description

Consume Places a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.

Cosmic Drive

3,000 gold

Massive amounts of Cooldown Reduction

Full description

70 Ability Power 350 Health 25 Ability Haste 4% Move Speed Spelldance Dealing magic or true damage to champions grants Move Speed for 4 seconds.

Crimson Lucidity

900 gold

20 Ability Haste 45 Move Speed Ionian Insight Gain 20 Summoner Spell Haste. Noxian Haste Empowering or protecting allies with abilities, dealing damage to enemy Champions with abilities, or casting a Summoner Spell grants Move Speed for 4 seconds. Noxian Haste can only be triggered once per Ability cast.

Full description

20 Ability Haste 45 Move Speed Ionian Insight Gain 20 Summoner Spell Haste. Noxian Haste Empowering or protecting allies with abilities, dealing damage to enemy Champions with abilities, or casting a Summoner Spell grants Move Speed for 4 seconds. Noxian Haste can only be triggered once per Ability cast.

Crown of the Shattered Queen

2,500 gold

65 Ability Power 250 Health 600 Mana 15 Ability Haste Safeguard You are Safeguarded , reducing incoming champion damage by 40%. Safeguard persists for 3 seconds after taking champion damage. (0s). Item Cooldown is restarted when damage is taken from champions.

Full description

65 Ability Power 250 Health 600 Mana 15 Ability Haste Safeguard You are Safeguarded , reducing incoming champion damage by 40%. Safeguard persists for 3 seconds after taking champion damage. (0s). Item Cooldown is restarted when damage is taken from champions.

Cruelty

2,500 gold

60 Ability Power 25 Armor 25 Magic Resist Watch Them Fall On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.

Full description

60 Ability Power 25 Armor 25 Magic Resist Watch Them Fall On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.

Cryptbloom

3,000 gold

Activate to remove all debuffs and grant massive Move Speed

Full description

75 Ability Power 30% Magic Penetration 20 Ability Haste Life from Death When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals .

Crystalline Bracer

800 gold

Grants Health and Health Regen

Full description

200 Health 100% Base Health Regen

Cull

450 gold

Provides damage and Life Steal on hit - Killing minions grant bonus Gold

Full description

7 Attack Damage Reap Restore 3 Health On-Hit . Killing minions grants 1 gold , up to 100 . Reaching the limit grants another 350 gold .

Dagger

250 gold

Slightly increases Attack Speed

Full description

10% Attack Speed

Dark Seal

350 gold

Provides Ability Power and Mana. Increases in power as you kill enemies.

Full description

15 Ability Power 50 Health Glory Takedowns grant Glory , up to 10. 5 Glory is lost on death. Gain 4 Ability Power per Glory .

Dawncore

2,900 gold

50 Ability Power 20% Heal and Shield Power 150% Base Mana Regen First Light Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.

Full description

50 Ability Power 20% Heal and Shield Power 150% Base Mana Regen First Light Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.

Dawncore

2,500 gold

45 Ability Power 16% Heal and Shield Power 100% Base Mana Regen First Light Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.

Full description

45 Ability Power 16% Heal and Shield Power 100% Base Mana Regen First Light Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.

Dead Man's Plate

2,900 gold

Build momentum as you move around then smash into enemies.

Full description

350 Health 55 Armor 4% Move Speed Shipwrecker While moving, build up to 20 bonus Move Speed . Your next Attack discharges built up Move Speed to deal bonus physical damage . Unsinkable Reduce the effectiveness of Slows by 15%.

Death's Dance

3,300 gold

60 Attack Damage 50 Armor 15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Full description

60 Attack Damage 50 Armor 15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Demon King's Crown

2,500 gold

Supremacy Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 20%, increased by 0% perTakedown and -3% per Death after acquiring this item.

Full description

Supremacy Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 20%, increased by 0% perTakedown and -3% per Death after acquiring this item.

Doran's Blade

450 gold

Good starting item for attackers

Full description

10 Attack Damage 80 Health 2.5% Omnivamp

Doran's Bow

400 gold

8 Attack Damage 15% Attack Speed 1.5% Omnivamp

Full description

8 Attack Damage 15% Attack Speed 1.5% Omnivamp

Doran's Helm

450 gold

150 Health 8 Armor 8 Magic Resist Helping Hand Attacks deal 5 bonus physical damage to minions.

Full description

150 Health 8 Armor 8 Magic Resist Helping Hand Attacks deal 5 bonus physical damage to minions.

Doran's Ring

400 gold

Good starting item for casters

Full description

18 Ability Power 90 Health Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.

Doran's Shield

450 gold

Good defensive starting item

Full description

110 Health Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds. Helping Hand Attacks deal 5 bonus physical damage to minions.

Dream Maker

400 gold

200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Dream Maker Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced. Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Full description

200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Dream Maker Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced. Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Dusk and Dawn

3,100 gold

300 Health 60 Ability Power 20 Ability Haste 20% Attack Speed Spellblade (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

Full description

300 Health 60 Ability Power 20 Ability Haste 20% Attack Speed Spellblade (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

Echoes of Helia

2,600 gold

35 Ability Power 250 Health 20 Ability Haste 150% Base Mana Regen Soul Siphon Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health .

Full description

35 Ability Power 250 Health 20 Ability Haste 150% Base Mana Regen Soul Siphon Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health .

Echoes of Helia

2,200 gold

Damage low-health enemies to trigger a cursed explosion, dealing damage and slowing nearby foes

Full description

35 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Soul Siphon Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health .

Eclipse

2,900 gold

60 Attack Damage 15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Full description

60 Attack Damage 15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Edge of Night

3,000 gold

Periodically blocks enemy abilities

Full description

50 Attack Damage 15 Lethality 250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

Elixir of Iron

500 gold

Temporarily increases defenses. Leaves a trail for allies to follow.

Full description

Consume Grants 300 Health , 25% Tenacity and increased size for 3 minutes. While active, you leave a path behind that boosts allied champions' Move Speed by 15% .

Elixir of Sorcery

500 gold

Temporarily grants Ability Power and Bonus Damage to champions and turrets.

Full description

Consume Grants 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s against champions).

Elixir of Wrath

500 gold

Temporarily grants Attack Damage and heals you when dealing physical damage to champions.

Full description

Consume Grants 30 Attack Damage and 12% Physical Vamp against champions for 3 minutes.

Endless Hunger

3,100 gold

65 Attack Damage 5% Omnivamp 20% Tenacity Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.

Full description

65 Attack Damage 5% Omnivamp 20% Tenacity Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.

Essence Reaver

3,050 gold

50 Attack Damage 20 Ability Haste 25% Critical Strike Chance Spellblade After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit .

Full description

50 Attack Damage 20 Ability Haste 25% Critical Strike Chance Spellblade After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit .

Executioner's Calling

800 gold

Overcomes enemies with high health gain

Full description

15 Attack Damage Grievous Wounds Dealing physical damage to champions applies 40% Wounds for 3 seconds.

Experimental Hexplate

3,000 gold

Increases maximum Mana as Mana is spent

Full description

40 Attack Damage 20% Attack Speed 450 Health Hexcharged Gain 30 Ultimate Ability Haste. Overdrive After casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.

Faerie Charm

200 gold

Slightly increases Mana Regen

Full description

50% Base Mana Regen

Fated Ashes

900 gold

30 Ability Power Inflame Damaging Abilities deal 15 bonus magic damage over 3 seconds. Deals an additional 45 magic damage to monsters.

Full description

30 Ability Power Inflame Damaging Abilities deal 15 bonus magic damage over 3 seconds. Deals an additional 45 magic damage to monsters.

Fiendhunter Bolts

2,650 gold

45% Attack Speed 25% Critical Strike Chance 4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage .

Full description

45% Attack Speed 25% Critical Strike Chance 4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage .

Fiendish Codex

850 gold

Increases Ability Power and Cooldown Reduction

Full description

25 Ability Power 10 Ability Haste

Flesheater

2,500 gold

55 Adaptive Force 500 Health Hack the Meat Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability. Cannibalize On Champion Takedown, steal 10% of their stats and size for the rest of the round.

Full description

55 Adaptive Force 500 Health Hack the Meat Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability. Cannibalize On Champion Takedown, steal 10% of their stats and size for the rest of the round.

Forbidden Idol

600 gold

Increases Heal and Shield Power, Mana Regeneration, and Cooldown Reduction

Full description

50% Base Mana Regen 8% Heal and Shield Power

Force of Nature

2,800 gold

Move Speed, Magic Resist, and max Health Regeneration

Full description

400 Health 55 Magic Resist 4% Move Speed Steadfast Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.

Frozen Heart

2,500 gold

Massively increases Armor and slows enemy basic attacks

Full description

75 Armor 400 Mana 20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20% .

Frozen Heart

2,700 gold

75 Armor 500 Mana 25 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20% .

Full description

75 Armor 500 Mana 25 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20% .

Gambler's Blade

2,500 gold

55 Adaptive Force 10 Ability Haste 15 Lethality 15 Magic Penetration 15% Move Speed Playing for Time Champion takedowns while using Gambler's Blade delays Doom-boss Veigar's arrival by an additional 10 seconds. Deaths while carrying the Blade accelerate it by 10 seconds. (Will not lose time past the 14:30 minute mark) Double Down Champion takedowns grant a stack, each granting 10 bonus gold on kill. Also take 5% increased damage per stack. Lose all stacks on death.

Full description

55 Adaptive Force 10 Ability Haste 15 Lethality 15 Magic Penetration 15% Move Speed Playing for Time Champion takedowns while using Gambler's Blade delays Doom-boss Veigar's arrival by an additional 10 seconds. Deaths while carrying the Blade accelerate it by 10 seconds. (Will not lose time past the 14:30 minute mark) Double Down Champion takedowns grant a stack, each granting 10 bonus gold on kill. Also take 5% increased damage per stack. Lose all stacks on death.

Gargoyle Stoneplate

2,500 gold

55 Armor 55 Magic Resist 10 Ability Haste 8% Move Speed Active - Unbreakable: Gain a Shield that decays and grow in size.

Full description

55 Armor 55 Magic Resist 10 Ability Haste 8% Move Speed Active - Unbreakable: Gain a Shield that decays and grow in size.

Giant's Belt

900 gold

Greatly increases Health

Full description

350 Health

Glacial Buckler

900 gold

Increases Armor and Cooldown Reduction

Full description

25 Armor 300 Mana 10 Ability Haste

Glowing Mote

250 gold

5 Ability Haste

Full description

5 Ability Haste

Gluttonous Greaves

1,000 gold

Increases Attack Damage based on maximum Mana

Full description

45 Move Speed 4% Omnivamp Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.

Guardian Angel

3,200 gold

Periodically revives champion upon death

Full description

55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis .

Guardian's Blade

950 gold

Good starting item for attackers

Full description

30 Attack Damage 150 Health 15 Ability Haste

Guardian's Hammer

950 gold

Good starting item for attackers

Full description

25 Attack Damage 150 Health 5% Life Steal

Guardian's Horn

950 gold

Good starting item for tanks

Full description

150 Health Recovery: Restores 20 Health every 5 seconds. Undaunted: Blocks 15 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).

Guardian's Orb

950 gold

Good starting item for mages

Full description

50 Ability Power 150 Health Recovery: Restores 10 Mana every 5 seconds. If you can't gain mana, restores 15 Health instead.

Guinsoo's Rageblade

3,000 gold

30 Attack Damage 30 Ability Power 25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit . Seething Strike Attacks grant 8% Attack Speed for 4 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

Full description

30 Attack Damage 30 Ability Power 25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit . Seething Strike Attacks grant 8% Attack Speed for 4 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

Gunmetal Greaves

1,100 gold

Mobility and Tenacity

Full description

45% Attack Speed 45 Move Speed 5% Life Steal

Gustwalker Hatchling

450 gold

Jungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.

Full description

Jungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.

Gustwalker Hatchling

450 gold

Jungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.

Full description

Jungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.

Haunting Guise

1,300 gold

Deals additional physical damage when ambushing enemies

Full description

30 Ability Power 200 Health Madness For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Health Potion

50 gold

Consume to restore Health over time

Full description

Consume Restores 120 Health over 15 seconds.

Hearthbound Axe

1,200 gold

20 Attack Damage 20% Attack Speed

Full description

20 Attack Damage 20% Attack Speed

Heartsteel

3,000 gold

Restores Health on kill or assist

Full description

900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health. Goliath For each 1000 max Health , gain 3% increased size, up to 30%.

Hexdrinker

1,300 gold

Increases Attack Damage and Magic Resist

Full description

25 Attack Damage 25 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 2.5 seconds.

Hexoptics C44

2,800 gold

55 Attack Damage 25% Critical Strike Chance Magnification Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range). Arcane Aim When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.

Full description

55 Attack Damage 25% Critical Strike Chance Magnification Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range). Arcane Aim When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.

Hextech Alternator

1,100 gold

Increases Ability Power. Deal bonus magic damage on attack periodically.

Full description

45 Ability Power Revved Damaging a champion deals bonus magic damage .

Hextech Gunblade

3,000 gold

Increases Attack Damage and Ability Power, activate to slow a target

Full description

80 Ability Power 40 Attack Damage 10% Omnivamp ACTIVE (0s) Lightning Bolt Shocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.

Hextech Gunblade

2,500 gold

90 Ability Power 45 Attack Damage 15% Omnivamp ACTIVE (0s) Lightning Bolt Shocks the target enemy champion, dealing magic damage and Slowing them by 40% for 2 seconds.

Full description

90 Ability Power 45 Attack Damage 15% Omnivamp ACTIVE (0s) Lightning Bolt Shocks the target enemy champion, dealing magic damage and Slowing them by 40% for 2 seconds.

Hextech Rocketbelt

2,650 gold

Activate to dash forward and unleash a fiery explosion

Full description

60 Ability Power 350 Health 20 Ability Haste Supersonic Dash in target direction, unleashing missiles that deal magic damage .

Hollow Radiance

2,800 gold

Immobilize enemies to gain a shield. Activate to run faster at opponents.

Full description

400 Health 40 Magic Resist 10 Ability Haste 100% Base Health Regen Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. Desolate Killing an enemy deals magic damage around them.

Horizon Focus

2,700 gold

Immobilizing a champion causes lightning to strike them

Full description

75 Ability Power 25 Ability Haste Hypershot Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds. Focus When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.

Hubris

2,800 gold

55 Attack Damage 18 Lethality 10 Ability Haste Eminence When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.

Full description

55 Attack Damage 18 Lethality 10 Ability Haste Eminence When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.

Hullbreaker

3,000 gold

40 Attack Damage 500 Health 4% Move Speed Skipper Every fifth Attack against champions and epic monsters deals bonus physical damage , increased against Structures. Boarding Party Nearby allied siege and super minions gain Armor and Magic Resist .

Full description

40 Attack Damage 500 Health 4% Move Speed Skipper Every fifth Attack against champions and epic monsters deals bonus physical damage , increased against Structures. Boarding Party Nearby allied siege and super minions gain Armor and Magic Resist .

Iceborn Gauntlet

2,900 gold

High Magic Resist.Passively slow nearby enemies. When spells are cast near you, release a wave of energy that damages and slows.

Full description

300 Health 50 Armor 15 Ability Haste Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows .

Immortal Path

1,000 gold

45 Move Speed 4% Omnivamp Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. Now and Forever While above half Health, deal 4% increased damage. While below half Health, gain 12% increased healing, shielding, and regeneration.

Full description

45 Move Speed 4% Omnivamp Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. Now and Forever While above half Health, deal 4% increased damage. While below half Health, gain 12% increased healing, shielding, and regeneration.

Immortal Shieldbow

3,000 gold

55 Attack Damage 25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

Full description

55 Attack Damage 25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

Imperial Mandate

2,400 gold

65 Ability Power 15 Ability Haste 150% Base Mana Regen Control Gain 20 Ability Haste for your abilities with Immobilizing effects. Command On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.

Full description

65 Ability Power 15 Ability Haste 150% Base Mana Regen Control Gain 20 Ability Haste for your abilities with Immobilizing effects. Command On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.

Imperial Mandate

2,400 gold

Defer damage until later.

Full description

60 Ability Power 15 Ability Haste 150% Base Mana Regen Control Gain 20 Ability Haste for your abilities with Immobilizing effects. Command On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.

Infinity Edge

3,500 gold

Massively enhances critical strikes

Full description

75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage

Ionian Boots of Lucidity

900 gold

Increases Move Speed and Cooldown Reduction

Full description

10 Ability Haste 45 Move Speed Ionian Insight Gain 10 Summoner Spell Haste.

Jak'Sho, The Protean

3,200 gold

350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

Full description

350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

Kaenic Rookern

2,900 gold

400 Health 80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield .

Full description

400 Health 80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield .

Kindlegem

800 gold

Increases Health and Cooldown Reduction

Full description

200 Health 10 Ability Haste

Knight's Vow

2,300 gold

Partner with an ally to protect each other

Full description

200 Health 40 Armor 10 Ability Haste 100% Base Health Regen Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions. Pledge (0s) Designate an ally as Worthy .

Knight's Vow

2,900 gold

300 Health 50 Armor 10 Ability Haste 150% Base Health Regen Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions. Pledge (0s) Designate an ally as Worthy .

Full description

300 Health 50 Armor 10 Ability Haste 150% Base Health Regen Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions. Pledge (0s) Designate an ally as Worthy .

Kraken Slayer

3,000 gold

45 Attack Damage 40% Attack Speed 4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit , increased based on their missing Health.

Full description

45 Attack Damage 40% Attack Speed 4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit , increased based on their missing Health.

Last Whisper

1,450 gold

Overcomes enemies with high Armor

Full description

20 Attack Damage 18% Armor Penetration

Liandry's Torment

3,000 gold

Charge up in combat to deal high damage over time, especially against durable enemies

Full description

60 Ability Power 300 Health Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Lich Bane

2,900 gold

Grants a bonus to next attack after spell cast

Full description

100 Ability Power 6% Move Speed 10 Ability Haste Spellblade After using an Ability, your next Attack deals bonus magic damage On-Hit .

Locket of the Iron Solari

2,200 gold

Activate to shield nearby allies from damage

Full description

200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.

Locket of the Iron Solari

2,600 gold

250 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.

Full description

250 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.

Long Sword

350 gold

Slightly increases Attack Damage

Full description

10 Attack Damage

Lord Dominik's Regards

3,300 gold

Overcomes enemies with high health and armor

Full description

35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

Lost Chapter

1,200 gold

Restores Mana upon levelling up.

Full description

40 Ability Power 300 Mana 10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

Luden's Echo

2,750 gold

High burst damage, good against fragile foes

Full description

100 Ability Power 600 Mana 10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

Malignance

2,700 gold

Partner with an ally to protect each other

Full description

90 Ability Power 600 Mana 15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist .

Manamune

2,900 gold

Increases Attack Damage based on maximum Mana

Full description

35 Attack Damage 500 Mana 15 Ability Haste Awe Gain bonus Attack Damage . Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana .

Manamune

2,900 gold

35 Attack Damage 500 Mana 15 Ability Haste Awe Gain bonus Attack Damage . Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 6.5 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana .

Full description

35 Attack Damage 500 Mana 15 Ability Haste Awe Gain bonus Attack Damage . Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 6.5 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana .

Maw of Malmortius

3,100 gold

Grants bonus Attack Damage when Health is low

Full description

60 Attack Damage 15 Ability Haste 40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.

Mejai's Soulstealer

1,500 gold

Grants Ability Power for kills and assists

Full description

20 Ability Power 100 Health Glory Takedowns grant Glory , up to 25. 10 Glory is lost on death. Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory .

Mercurial Scimitar

3,200 gold

Activate to remove all crowd control debuffs and grant massive Move Speed

Full description

50 Attack Damage 35 Magic Resist 10% Life Steal ACTIVE Quicksilver Removes all crowd control debuffs (excluding Airborne ) and grants Move Speed.

Mercury's Treads

1,250 gold

Increases Move Speed and reduces duration of disabling effects

Full description

20 Magic Resist 45 Move Speed 30% Tenacity

Mikael's Blessing

2,300 gold

Activate to remove all disabling effects from an allied champion

Full description

250 Health 100% Base Mana Regen 12% Heal and Shield Power 15 Ability Haste Purify Remove all crowd control debuffs (excluding Airborne and Suppression ) from an ally champion and restore 100 - 250 Health .

Mikael's Blessing

2,800 gold

400 Health 100% Base Mana Regen 15% Heal and Shield Power 15 Ability Haste Purify Remove all crowd control debuffs (excluding Airborne and Suppression ) from an ally champion and restore 100 - 250 Health .

Full description

400 Health 100% Base Mana Regen 15% Heal and Shield Power 15 Ability Haste Purify Remove all crowd control debuffs (excluding Airborne and Suppression ) from an ally champion and restore 100 - 250 Health .

Moonstone Renewer

2,900 gold

35 Ability Power 400 Health 20 Ability Haste 150% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Full description

35 Ability Power 400 Health 20 Ability Haste 150% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Moonstone Renewer

2,200 gold

Your heals and shields cool down faster and have greater effect on low health allies

Full description

25 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Morellonomicon

2,850 gold

Increases magic damage

Full description

75 Ability Power 350 Health 15 Ability Haste Grievous Wounds Dealing magic damage to champions applies 40% Wounds for 3 seconds.

Mortal Reminder

3,000 gold

Overcomes enemies with high Health recovery and Armor

Full description

35 Attack Damage 30% Armor Penetration 25% Critical Strike Chance Grievous Wounds Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

Mosstomper Seedling

450 gold

Jungle Companions Summon a Mosstomper that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.

Full description

Jungle Companions Summon a Mosstomper that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.

Mosstomper Seedling

450 gold

Jungle Companions Summon a Mosstomper that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.

Full description

Jungle Companions Summon a Mosstomper that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.

Nashor's Tooth

2,900 gold

Increases Attack Speed, Ability Power, and Cooldown Reduction

Full description

80 Ability Power 50% Attack Speed 15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit .

Navori Flickerblade

2,650 gold

40% Attack Speed 25% Critical Strike Chance 4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

Full description

40% Attack Speed 25% Critical Strike Chance 4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

Needlessly Large Rod

1,200 gold

Greatly increases Ability Power

Full description

65 Ability Power

Negatron Cloak

850 gold

Moderately increases Magic Resist

Full description

45 Magic Resist

Noonquiver

1,300 gold

15 Attack Damage 20% Critical Strike Chance

Full description

15 Attack Damage 20% Critical Strike Chance

Null-Magic Mantle

400 gold

Slightly increases Magic Resist

Full description

20 Magic Resist

Oblivion Orb

800 gold

Increases magic damage

Full description

25 Ability Power Grievous Wounds Dealing magic damage to champions applies 40% Wounds for 3 seconds.

Overlord's Bloodmail

3,300 gold

30 Attack Damage 550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage . Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.

Full description

30 Attack Damage 550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage . Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.

Phage

1,100 gold

Attacks and kills give a small burst of speed

Full description

15 Attack Damage 200 Health Rage Attacking grants Move Speed for 2 seconds.

Phantom Dancer

2,650 gold

Move faster while attacking enemies and gain a shield when on low health.

Full description

65% Attack Speed 25% Critical Strike Chance 10% Move Speed Spectral Waltz Become Ghosted .

Pickaxe

875 gold

Moderately increases Attack Damage

Full description

25 Attack Damage

Plated Steelcaps

1,200 gold

Enhances Move Speed and reduces incoming basic attack damage

Full description

25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%.

Profane Hydra

2,850 gold

55 Attack Damage 18 Lethality 10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.

Full description

55 Attack Damage 18 Lethality 10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.

Protoplasm Harness

2,600 gold

600 Health 20 Ability Haste Lifeline (0s) Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.

Full description

600 Health 20 Ability Haste Lifeline (0s) Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.

Quicksilver Sash

1,300 gold

Activate to remove all crowd control debuffs

Full description

30 Magic Resist Quicksilver Remove all crowd control debuffs (excluding Airborne ).

Rabadon's Deathcap

3,500 gold

Massively increases Ability Power

Full description

130 Ability Power Magical Opus Increases your total Ability Power by 30% .

Randuin's Omen

2,700 gold

Greatly increases defenses, activate to slow nearby enemies

Full description

350 Health 75 Armor Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds.

Rapid Firecannon

2,650 gold

Movement builds charges that release a sieging fire attack on release

Full description

35% Attack Speed 25% Critical Strike Chance 4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

Ravenous Hydra

3,300 gold

Melee attacks hit nearby enemies, dealing damage and restoring Health

Full description

65 Attack Damage 15 Ability Haste 12% Life Steal Cleave Attacks deal physical damage to nearby enemies. Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.

Rectrix

775 gold

15 Attack Damage 4% Move Speed

Full description

15 Attack Damage 4% Move Speed

Recurve Bow

700 gold

Greatly increases Attack Speed

Full description

15% Attack Speed Sting Attacks deal 15 bonus physical damage On-Hit .

Redemption

2,300 gold

Activate to heal allies and damage enemies in an area

Full description

30 Ability Power 15 Ability Haste 100% Base Mana Regen 10% Heal and Shield Power Intervention Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

Redemption

2,800 gold

30 Ability Power 15 Ability Haste 100% Base Mana Regen 10% Heal and Shield Power Intervention Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

Full description

30 Ability Power 15 Ability Haste 100% Base Mana Regen 10% Heal and Shield Power Intervention Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

Refillable Potion

150 gold

Restores Health over time. Refills at shop.

Full description

Active (2 charges) Restores 100 Health over 12 seconds. Refills upon visiting the shop.

Rejuvenation Bead

300 gold

Slightly increases Health Regen

Full description

100% Base Health Regen

Riftmaker

3,100 gold

70 Ability Power 350 Health 15 Ability Haste Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp . Void Infusion Gain 2% of your bonus Health as Ability Power .

Full description

70 Ability Power 350 Health 15 Ability Haste Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp . Void Infusion Gain 2% of your bonus Health as Ability Power .

Rod of Ages

2,600 gold

45 Ability Power 350 Health 500 Mana Timeless This item gains 10 Health , 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity Taking damage from champions restores 10% of the damage as Mana . Casting an ability heals for 25% of Mana spent.

Full description

45 Ability Power 350 Health 500 Mana Timeless This item gains 10 Health , 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity Taking damage from champions restores 10% of the damage as Mana . Casting an ability heals for 25% of Mana spent.

Rod of Ages

2,600 gold

45 Ability Power 350 Health 500 Mana Timeless This item gains 10 Health , 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity Taking damage from champions restores 10% of the damage as Mana . Casting an ability heals for 25% of Mana spent.

Full description

45 Ability Power 350 Health 500 Mana Timeless This item gains 10 Health , 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity Taking damage from champions restores 10% of the damage as Mana . Casting an ability heals for 25% of Mana spent.

Ruby Crystal

400 gold

Increases Health

Full description

150 Health

Runaan's Hurricane

2,650 gold

Ranged attacks fire two bolts at nearby enemies

Full description

40% Attack Speed 25% Critical Strike Chance 5% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Rylai's Crystal Scepter

2,600 gold

Abilities slow enemies

Full description

65 Ability Power 400 Health Rimefrost Damaging Abilities Slow enemies by 30% for 1 second.

Sapphire Crystal

300 gold

Increases Mana

Full description

300 Mana

Scorchclaw Pup

450 gold

Jungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.

Full description

Jungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.

Scorchclaw Pup

450 gold

Jungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.

Full description

Jungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.

Scout's Slingshot

600 gold

Activate to deal magic damage and slow target champion

Full description

20% Attack Speed Bullseye Damaging a champion deals bonus magic damage . Attacks reduce this cooldown by 1 second.

Seeker's Armguard

1,600 gold

Activate to become invincible but unable to take actions

Full description

40 Ability Power 25 Armor Time Stop (Single use) Enter Stasis for 2.5 seconds.

Serpent's Fang

2,500 gold

55 Attack Damage 15 Lethality Shield Reaver Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected by Shield Reaver , reduce Shields on them by %.

Full description

55 Attack Damage 15 Lethality Shield Reaver Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected by Shield Reaver , reduce Shields on them by %.

Serrated Dirk

1,000 gold

Increases Attack Damage and Lethality

Full description

20 Attack Damage 10 Lethality

Serylda's Grudge

3,000 gold

45 Attack Damage 35% Armor Penetration 15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.

Full description

45 Attack Damage 35% Armor Penetration 15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.

Shadowflame

3,200 gold

110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.

Full description

110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.

Shattered Armguard

1,600 gold

Upgrades to stopwatch

Full description

40 Ability Power 25 Armor Shattered Time Armguard is broken, but can still be upgraded. After breaking one Armguard, the shopkeeper will only sell you Shattered Armguard.

Sheen

900 gold

Grants a bonus to next attack after spell cast

Full description

10 Ability Haste Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit .

Shield of Molten Stone

2,500 gold

250 Health 80 Armor Immovable as the Earth Increase your armor by 20%, and gain Block Chance based on your Armor.

Full description

250 Health 80 Armor Immovable as the Earth Increase your armor by 20%, and gain Block Chance based on your Armor.

Shurelya's Battlesong

2,200 gold

Activate to speed up nearby allies.

Full description

50 Ability Power 15 Ability Haste 4% Move Speed 125% Base Mana Regen Inspiring Speech Grant nearby allies 30% Move Speed for 4 seconds.

Shurelya's Battlesong

2,600 gold

65 Ability Power 15 Ability Haste 6% Move Speed 150% Base Mana Regen Inspiring Speech Grant nearby allies 30% Move Speed for 4 seconds.

Full description

65 Ability Power 15 Ability Haste 6% Move Speed 150% Base Mana Regen Inspiring Speech Grant nearby allies 30% Move Speed for 4 seconds.

Solstice Sleigh

400 gold

200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Going Sledding Slowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally. Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Full description

200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Going Sledding Slowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally. Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Sorcerer's Shoes

1,100 gold

Enhances Move Speed and magic damage

Full description

12 Magic Penetration 45 Move Speed

Spear of Shojin

3,100 gold

Reduce damage taken from champions by a flat amount. Attack while near multiple enemy champions to increase this amount for a short time.

Full description

45 Attack Damage 450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

Spectre's Cowl

1,250 gold

Improves defense and grants regeneration upon being damaged

Full description

200 Health 35 Magic Resist 100% Base Health Regen

Spellslinger's Shoes

1,100 gold

20 Magic Penetration 8% Magic Penetration 45 Move Speed

Full description

20 Magic Penetration 8% Magic Penetration 45 Move Speed

Spirit Visage

2,700 gold

Increases Health and healing effects

Full description

400 Health 50 Magic Resist 10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Staff of Flowing Water

2,600 gold

45 Ability Power 10% Heal and Shield Power 150% Base Mana Regen 10 Ability Haste Rapids Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.

Full description

45 Ability Power 10% Heal and Shield Power 150% Base Mana Regen 10 Ability Haste Rapids Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.

Staff of Flowing Water

2,250 gold

Your heals and shields reduce crowd control and grant Move Speed

Full description

35 Ability Power 10% Heal and Shield Power 125% Base Mana Regen 10 Ability Haste Rapids Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.

Statikk Shiv

3,000 gold

Movement builds charges that release chain lightning on basic attack

Full description

45 Attack Damage 45 Ability Power 30% Attack Speed 4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Steel Sigil

1,100 gold

15 Attack Damage 30 Armor

Full description

15 Attack Damage 30 Armor

Sterak's Gage

3,200 gold

Shields against large bursts of damage

Full description

400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage . Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

Stormrazor

3,200 gold

Tremendously empower other Energized effects.

Full description

50 Attack Damage 25% Attack Speed 25% Critical Strike Chance Energized Moving and Attacking generates an Energized Attack . Bolt Your Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.

Stormsurge

2,800 gold

90 Ability Power 15 Magic Penetration 6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage . If the target dies before Squall triggers, it damages nearby enemies.

Full description

90 Ability Power 15 Magic Penetration 6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage . If the target dies before Squall triggers, it damages nearby enemies.

Stridebreaker

3,300 gold

40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.

Full description

40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.

Sundered Sky

3,100 gold

40 Attack Damage 400 Health 10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health .

Full description

40 Attack Damage 400 Health 10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health .

Sunfire Aegis

2,800 gold

High armor. Constantly deals damage to nearby enemies. Immobilize enemies to release a wave of damaging flame

Full description

350 Health 50 Armor 10 Ability Haste Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.

Swiftmarch

1,000 gold

Improves defense and reduces duration of disabling effects

Full description

65 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%. Noxian Fervor Gain 5% of your Move Speed as Adaptive Force.

Sword of Blossoming Dawn

2,500 gold

35 Ability Power 150 Health 10% Heal and Shield Power 10 Ability Haste Effervescence Gain + 1% Attack Speed for every 1% Heal and Shield Power you have. Peppermint On-Hit , heal the lowest health ally champion near you for , prioritizing lower health allies.

Full description

35 Ability Power 150 Health 10% Heal and Shield Power 10 Ability Haste Effervescence Gain + 1% Attack Speed for every 1% Heal and Shield Power you have. Peppermint On-Hit , heal the lowest health ally champion near you for , prioritizing lower health allies.

Sword of the Divine

2,500 gold

90 Adaptive Force 50% Critical Strike Chance Excoriate Each Critical strike deals random bonus Critical Strike Damage , scaling up to 50% of your Critical Strike Chance.

Full description

90 Adaptive Force 50% Critical Strike Chance Excoriate Each Critical strike deals random bonus Critical Strike Damage , scaling up to 50% of your Critical Strike Chance.

Tear of the Goddess

400 gold

Increases maximum Mana as Mana is spent

Full description

240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360 . Helping Hand Attacks deal an additional 5 physical damage to minions.

Tear of the Goddess

400 gold

240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 6.5 max Mana (doubled vs. champions), up to 360 . Helping Hand Attacks deal an additional 5 physical damage to minions.

Full description

240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 6.5 max Mana (doubled vs. champions), up to 360 . Helping Hand Attacks deal an additional 5 physical damage to minions.

Terminus

3,000 gold

Kill minions periodically to heal and grant gold to a nearby ally

Full description

30 Attack Damage 35% Attack Speed Shadow Attacks deal bonus magic damage On-Hit . Juxtaposition Alternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.

The Brutalizer

1,337 gold

25 Attack Damage 10 Ability Haste 5 Lethality

Full description

25 Attack Damage 10 Ability Haste 5 Lethality

The Collector

3,000 gold

50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold .

Full description

50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold .

The Collector

3,000 gold

50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold .

Full description

50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold .

Thornmail

2,450 gold

150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Full description

150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Thornmail

2,650 gold

200 Health 85 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Full description

200 Health 85 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Tiamat

1,200 gold

Melee attacks hit nearby enemies

Full description

25 Attack Damage Cleave Attacks deal physical damage to nearby enemies. Crescent Deal physical damage to enemies around you.

Titanic Hydra

3,300 gold

Deals area of effect damage based on owner's health

Full description

40 Attack Damage 600 Health Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

Trinity Force

3,333 gold

Tons of Damage

Full description

36 Attack Damage 30% Attack Speed 333 Health 15 Ability Haste Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit . Quicken Attacking grants 20 Move Speed for 2 seconds.

Tunneler

1,150 gold

15 Attack Damage 250 Health

Full description

15 Attack Damage 250 Health

Umbral Glaive

2,800 gold

Provides trap and ward detection periodically

Full description

60 Attack Damage 18 Lethality 15 Ability Haste Nightstalker After being unseen by enemies briefly, your next attack against a champion deals an additional true damage . Blackout When you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.

Unending Despair

2,800 gold

400 Health 50 Armor 15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

Full description

400 Health 50 Armor 15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

Vampiric Scepter

900 gold

Basic attacks restore Health

Full description

15 Attack Damage 7% Life Steal

Veigar's Talisman of Ascension

900 gold

Gain 100% Extra Experience Offers no stats, and cannot be sold... ...But will be worth it if you reach Level 30.

Full description

Gain 100% Extra Experience Offers no stats, and cannot be sold... ...But will be worth it if you reach Level 30.

Verdant Barrier

1,600 gold

40 Ability Power 25 Magic Resist Annul Grants a Spell Shield that blocks the next enemy Ability.

Full description

40 Ability Power 25 Magic Resist Annul Grants a Spell Shield that blocks the next enemy Ability.

Void Staff

3,000 gold

Increases magic damage

Full description

95 Ability Power 40% Magic Penetration

Voltaic Cyclosword

3,000 gold

55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.

Full description

55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.

Warden's Mail

1,000 gold

40 Armor Rock Solid Reduce incoming damage from Attacks.

Full description

40 Armor Rock Solid Reduce incoming damage from Attacks.

Warmog's Armor

3,100 gold

Grants massive Health and Health Regen

Full description

1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health ( 0 ).

Whispering Circlet

2,250 gold

200 Health 8% Heal and Shield Power 75% Base Mana Regen 300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana .

Full description

200 Health 8% Heal and Shield Power 75% Base Mana Regen 300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana .

Whispering Circlet

2,250 gold

200 Health 8% Heal and Shield Power 75% Base Mana Regen 300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana .

Full description

200 Health 8% Heal and Shield Power 75% Base Mana Regen 300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana .

Winged Moonplate

800 gold

200 Health 4% Move Speed

Full description

200 Health 4% Move Speed

Winter's Approach

2,400 gold

550 Health 500 Mana 15 Ability Haste Awe Gain Health . Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana .

Full description

550 Health 500 Mana 15 Ability Haste Awe Gain Health . Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana .

Winter's Approach

2,400 gold

550 Health 500 Mana 15 Ability Haste Awe Gain Health . Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 6.5 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana .

Full description

550 Health 500 Mana 15 Ability Haste Awe Gain Health . Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 6.5 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana .

Wit's End

2,800 gold

Resist magic damage and claw your way back to life.

Full description

50% Attack Speed 45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit .

World Atlas

400 gold

Full description

Youmuu's Ghostblade

2,800 gold

Activate to greatly increase Move Speed

Full description

55 Attack Damage 18 Lethality 4% Move Speed Haunt Gain Move Speed while out of combat. Wraith Step Gain Move Speed and Ghosting for seconds.

Yun Tal Wildarrows

3,000 gold

50 Attack Damage 45% Attack Speed 0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Full description

50 Attack Damage 45% Attack Speed 0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Zaz'Zak's Realmspike

400 gold

200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Void Explosion Dealing Ability damage to a champion causes an explosion that deals magic damage . Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Full description

200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Void Explosion Dealing Ability damage to a champion causes an explosion that deals magic damage . Active (4 charges) Places an Invisible Stealth Ward that grants vision.

Zeal

1,200 gold

Slight bonuses to Critical Strike Chance, Move Speed and Attack Speed

Full description

15% Attack Speed 15% Critical Strike Chance 4% Move Speed

Zeke's Convergence

2,200 gold

Grants you and your ally bonuses when you cast your ultimate.

Full description

300 Health 25 Armor 25 Magic Resist 10 Ability Haste Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.

Zeke's Convergence

2,300 gold

350 Health 30 Armor 30 Magic Resist 10 Ability Haste Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.

Full description

350 Health 30 Armor 30 Magic Resist 10 Ability Haste Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.

Zephyr

2,500 gold

40% Attack Speed 8% Move Speed 25 Ability Haste 20% Tenacity Like the Wind Gain 5% Move Speed On-Hit for 6 seconds, stacking up to 25% Move Speed.

Full description

40% Attack Speed 8% Move Speed 25 Ability Haste 20% Tenacity Like the Wind Gain 5% Move Speed On-Hit for 6 seconds, stacking up to 25% Move Speed.

Zhonya's Hourglass

3,250 gold

Activate to become invincible but unable to take actions

Full description

105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds.

CHOOSE YOUR PATH

Rune paths.

Expand a rune to read its description.

Precision

KEYSTONES
Press the Attack

Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive damage (based on level) and amplifies your damage dealt by 8% until you leave combat with champions.

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed .

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized Energized attacks heal you for 15 - 160 (+0.1 Bonus AD, +0.05 AP) and grant 20% Move Speed for 1s. For Ranged Champions, Healing is 60% effective and Move Speed is 75% effective. All healing is 15% effective against Minions.

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack. When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

SLOT 1
Absorb Life

Killing a target heals you for @HealAmount@.

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy. Takedowns restore 15% of your maximum mana or energy. Cooldown for damage restoration: 8s

SLOT 2
Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack ( max 10 stacks ). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack ( max 10 stacks ). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Bloodline

Gain 0.45% Life Steal for every Legend stack ( max 15 stacks ). At maximum Legend stacks, gain 85 max health . Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

SLOT 3
Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Domination

KEYSTONES
Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage . Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage. Cooldown: 20s 'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 11. Dark Harvest damage: 30 (+11 damage per soul) (+0.1 bonus AD) (+0.05 AP) Cooldown: 35s (resets to 1.0s on takedown)

Hail of Blades

Gain 90% (60% for ranged champions) Attack Speed and bonus true damage when you attack an enemy champion for up to 3 attacks. No more than 3s can elapse between attacks or this effect will end. Cooldown: 10s. On-Hit Damage: 2 - 20 (+0.12 bonus AD, +0.1 AP) damage. Attack resets increase the attack limit by 1. Allows you to temporarily exceed the Attack Speed limit.

SLOT 1
Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s Activates on damage occurring after the impairment.

Taste of Blood

Heal when you damage an enemy champion. Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level) Cooldown: 20s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s. Cooldown: 10s

SLOT 2
Sixth Sense

Automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. This effect has a 250 second Cooldown.

Grisly Mementos

Collect 1 memento on champion takedowns , up to 18 total. Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Deep Ward

Your wards in the enemy jungle are Deep . Deep wards gain +1 extra Health and +[30 - 45]s increased duration (+[45 - 150]s for Trinket stealth wards). Level 9: Wards in the river are also Deep .

SLOT 3
Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold . Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Sorcery

KEYSTONES
Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+ 0.05 AP ) (+ 0.1 bonus AD ). Empowering or protecting allies with abilities sends Aery to them, shielding them for 20 - 100 based on level (+ 0.05 AP ) (+ 0.1 bonus AD ). Aery cannot be sent out again until she returns to you.

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, dealing increased damage based on distance. Adaptive Damage : 15 - 100 based on level ( +0.05 AP and +0.1 bonus AD ) Cooldown: 20 - 8s Damage amplification scales up to 100% at 750 range.

Stormraider's Surge

Dealing 25% of a champion's maximum health within 3s grants 48% Move Speed and 50% Slow Resistance for 4s. Move Speed is 75% effective for ranged champions. Cooldown: 20s - 10s

Deathfire Touch

Damaging a champion with an ability burns them for 3 - 12 based on level (+ 2.5% AP ) (+ 7% bonus AD ) magic damage per second. After burning for 3 seconds, the damage of the burn increases by 75% while they remain on fire. Duration: Single Target: 4s Area of Effect: 2s Damage over Time: 1s

SLOT 1
Axiom Arcanist

Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is reduced to a 8% increase) Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown by 7%.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds

Nimbus Cloak

After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s and allows you to pass through units. Increase: 15% - 45% Move Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Move Speed ).

SLOT 2
Transcendence

Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed .

Absolute Focus

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level). Grants 1.8 Attack Damage or 3 Ability Power at level 1.

SLOT 3
Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s. Cooldown: 10s

Waterwalking

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the river. May you be as swift as the rushing river and agile as a startled Rift Scuttler.

Gathering Storm

Every 10 min gain AP or AD, adaptive . 10 min : + 8 AP or 5 AD 20 min : + 24 AP or 14 AD 30 min : + 48 AP or 29 AD 40 min : + 80 AP or 48 AD 50 min : + 120 AP or 72 AD 60 min : + 168 AP or 101 AD etc...

Inspiration

KEYSTONES
Glacial Augment

Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ the immobilizing effect's duration) seconds that slow enemies for 20% (+90% per 100% Heal and Shield Power) (+6% per 100 Ability Power) (+7% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself). Cooldown: 25s

Unsealed Spellbook

Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is @f3@ seconds). Your first swap becomes available at 6 mins. Summoner Spells can only be swapped while out of combat. After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again. Smite damage increases after two Summoner Spell swaps.

First Strike

Attacks or abilities against an enemy champion within 0.25s of entering champion combat grant 10 gold and First Strike for 3 seconds, causing you to deal 7% extra damage against champions, and granting 50% (35% for ranged champions) of bonus damage dealt as gold . Cooldown: 25 - 15 s

SLOT 1
Hextech Flashtraption

While Flash is on cooldown it is replaced by Hexflash . Hexflash : Channel for 2s to blink to a new location. Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional 10 Move Speed .

Cash Back

Get 7.5% Gold back when you purchase Legendary Items.

SLOT 2
Triple Tonic

Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.

Time Warp Tonic

Consuming a potion grants 40% of its health restoration immediately.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 20 + 2% of your maximum health, increased by up to 100% based on missing Health. Consuming or selling a Biscuit permanently increases your max health by 30.

SLOT 3
Cosmic Insight

+ 18 Summoner Spell Haste + 10 Item Haste

Approach Velocity

Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair. Activation Range for CC from allies: 1000

Jack Of All Trades

For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste . Gain 8 or 20 bonus Adaptive Force at 5 and 10 stacks, respectively.

Resolve

KEYSTONES
Grasp of the Undying

Every 4s in combat, your next basic attack on a champion will: Deal bonus magic damage equal to 3.5% of your max health Heal you for 1.3% of your max health Permanently increase your health by 5 Ranged Champions: Damage, healing, and permanent health gained are 40% effective.

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 45 + 75% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies. Damage: 25 - 120 (+8% of your bonus health) Cooldown: 20s Resistance bonus from Aftershock capped at: 80-150 (based on level)

Guardian

Guard allies within 350 units of you, and allies you target with spells for 2.5s. While Guarding , if you or the ally take more than a small amount of damage over the duration of the Guard , both of you gain a shield for 1.5s. Cooldown: 75 - 40 seconds Shield: 40 - 150 + 20% of your ability power + 6% of your bonus health Proc Threshold: 50 - 165 postmitigation damage

SLOT 1
Demolish

Your third attack against towers deals [85 (+28% max Health) Melee || 50 (+20% max Health) Ranged] bonus physical damage. Cooldown: 30s

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you and the lowest health nearby allied champion. 70% effect for Ranged Users. Cooldown: 20s

Shield Bash

Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+2.5% Bonus Health) (+15.0% New Shield Amount) bonus adaptive damage. You have up to 2s after the shield expires to use this effect.

SLOT 2
Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.

Second Wind

After taking damage from an enemy champion, heal for 4% of your missing health over 10s.

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s

SLOT 3
Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Revitalize

Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Unflinching

Gain 10 Armor and Magic Resist when crowd controlled and for 2 seconds after.